2.1 KiB
| source |
|---|
| Deep Magic 2 |
!assets/6313fa6766c813ec9390607b691628b8_MD5.jpg
Any fool can learn to hurl a fireball, but only a master of the apocalypse can open a black hole. Wizards who specialize in such apocalyptic magic call themselves doomsayers. Some doomsayers use their terrible power to amass a conquering army; others seek to become a force of darkness and to reshape the world according to their own vision.
| DoomSayer Progression | |
|---|---|
| Wizard Level | Features |
| 3rd | Doom Savant |
| 7th | Terrible Power |
| 11th | Merciless Onslaught |
| 15th | Power from Darkness |
Doom Savant
3rd-Level DoomSayer Feature
You gain the ability to instill a sense of impending doom in creatures who witness your power. When a spell you cast of 1st level or higher reduces a creature to 0 hit points, you can use a bonus action to terrify those nearby. Choose a number of creatures within 30 feet of that creature equal to your proficiency bonus. Each target must succeed on a Wisdom saving throw against your spell save DC or become frightened of you for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Terrible Power
7th-Level DoomSayer Feature
Your critical hits with spells have reverberating effects on their victims. Whenever you score a critical hit with a spell attack, choose one of the following effects for each target of the spell attack:
- The target must succeed on a Wisdom saving throw against your spell save DC or become frightened of you until the end of its next turn.
- The target must succeed on a Constitution saving throw against your spell save DC or become poisoned until the end of its next turn.
Merciless Onslaught
11th-Level DoomSayer Feature
You have advantage on spell attack rolls against creatures that are frightened or poisoned.
Power from Darkness
15th-Level DoomSayer Feature
Your spell attacks score a critical hit on a roll of 19 or 20.ggO