3.6 KiB
| source |
|---|
| Old Margreve |
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Many terrible creatures prey on the villages, towns, and inns that dot the forests of Midgard. When such creatures become particularly aggressive or can’t be dissuaded by local druids, the settlements often call on servants of gods of the hunt to solve the problem.
Deities devoted to hunting value champions who aid skillful hunters or who lead hunts themselves. Similarly, deities focused on protecting outlier settlements or who promote strengthening small communities also value such clerics. While these clerics might not have the utmost capability for tracking and killing prey, their gods grant them blessings to ensure successful hunts. These clerics might use their abilities to ensure their friends and communities have sufficient food to survive difficult times, or they might enjoy the sport of pursuing and slaying intelligent prey.
| Hunt Domain Progression | |
|---|---|
| Cleric Level | Features |
| 3rd | Channel Divinity: Hunter’s Prowess, Bonus Proficiencies, Expanded Talent List, Hunt Domain Spells |
| 7th | Relentless Hunter |
| 11th | Shared Prowess |
| 15th | Deadly Stalker |
Hunt Domain Spells
3rd-Level Hunt Feature
You gain domain spells at the cleric levels listed in the Hunt Domain Spells table. See the Cleric Subclass class feature for how these spells work.
| Hunt Domain Spells | |
|---|---|
| Cleric Level | Spells |
| 3rd | bloodhound*, illuminate spoor*, instant snare*, mark prey* |
| 5th | blood offering*, tracer* |
| 7th | harry*, heart-seeking arrow* |
| 9th | harrying hounds*, maim* |
*indicates a spell found in this Document
Channel Divinity: Hunter’s Prowess
3rd-Level Hunt Feature
As a bonus action, you present your holy symbol and empower yourself with a predator’s hunting prowess. Until the start of your next turn, you have advantage on weapon and spell attack rolls. When such an attack hits a creature, the attack deals additional damage of the weapon’s or spell’s type equal to your PB.
Bonus Proficiencies
3rd-Level Hunt Feature
You gain proficiency in the Survival skill and with one martial ranged weapon of your choice.
Expanded Talent List
3rd-Level Hunt Feature
When you gain a new talent, you can select it from the magic or martial talents list.
Relentless Hunter
7th-Level Hunt Feature
When a friendly creature is affected by a Divine spell you cast, such as bless or cure wounds, non-magical difficult terrain, such as deep snow or a forest’s undergrowth, doesn’t cost it extra movement until the start of your next turn or until the end of the spell’s duration, whichever is longer.
Shared Prowess
11th-Level Hunt Feature
When you use the Hunter’s Prowess effect of your Channel Divinity feature, you can invoke that prowess in yourself and in a number of friendly creatures equal to your PB. All targets must be within 30 feet of you. When an affected creature hits with an attack, the attack deals additional damage of its type equal to your PB.
Deadly Stalker
15th-Level Hunt Feature
Choose a creature you can see within 120 feet of you. For 24 hours or until the target is dead, whichever occurs first, you have advantage on WIS (Survival) checks to track the target and WIS (Perception) checks to detect the target. When the target is below half its hit point maximum, your weapon and spell attacks deal extra damage of the weapon’s or spell’s type equal to half your cleric level (rounded down), and you score a critical hit against the target on a d20 roll of 19 or 20. You can’t use this feature again until you finish a short or long rest.