dauntless/content/Classes/Cleric/Speed Domain.md
2026-03-08 21:51:42 -06:00

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Southlands Players Guide

In speed and skill there is power, and you serve your faith by engaging in acts of incredible quickness and agility. Eventually you become able to control time itself.

Speed Domain Progression
Cleric Level Features
3rd Celerity in Thought and Action, Channel Divinity: Burst of Speed
7th Quickness of the Gods
11th Need 4 Speed
15th Channel Divinity: Time Stop

Speed Domain Spells 

3rd-Level Keeper Feature 

You gain domain spells at the cleric levels listed in the Keeper Domain Spells table. See the Cleric Subclass feature in the Players Guide for how these spells work. 

Keeper Domain Spells
Cleric Level Spells
3rd expeditious retreat, feather fall, blur, web
5th haste, slow
7th conjure minor elementals, dimension door
9th Greater hold, teleportation circle

Celerity in Thought and Action 

3rd-Level Speed Feature 

Your speed increases by 5 feet, and you gain proficiency in Acrobatics and Insight.

Channel Divinity: Burst of Speed

3rd-Level Speed Feature 

You can use your Channel Divinity to grant yourself or another creature greater speed. When you use an action to touch a creature, the target adds 10 feet to its walking speed. Also whenever they make an attack roll or a saving throw that rely on DEX, they can roll a d4 and add the number rolled to the attack roll or saving throw. This effect lasts for 1 minute. 

Quickness of the Gods 

7th-Level Speed Feature 

Your speed increases by another 5 feet. Also, as a reaction or a bonus action, you can increase your Dexterity modifier by +5 until the end of your current turn. This benefit can be used for all purposes except attack rolls and damage. Once you use this feature, you cant use it again until you finish a long rest.

Need 4 Speed

11th-Level Speed Feature 

The Burst of Speed effect of your Channel Divinity feature gain the following Trait:

  • The target adds an additional 10 feet to its walking speed, for a total of 20 feet. 
  • They can roll a d6 instead of a d4 on the attack roll or saving throw.
  • The Target can immediately use its reaction to take the dodge action.  

 Channel Divinity: Time Stop 

15th-Level Speed Feature 

You can use your Channel Divinity to stop the flow of time. The effect is identical to the time stop spell; you can take three turns in a row when the effect is triggered. You must finish a long rest before using this ability again.