dauntless/content/Classes/Bard/College of Secrecy.md
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source: Labyrinth Worldbook
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![[assets/681681f0aa18a77dc63c1d9113fc74c1_MD5.jpg|S. Graves|245x378]]
Unlike the majority of their peers, bards that align with the college of Secrecy embrace the subtle and unseen arts. There are—of course—no public institutions dedicated to such training, but bards who display a gift for deception and subterfuge are often apprenticed by court spymasters, thieves guilds, and military agencies. 
||**Secrecy Progression**|
|---|---|
|**Bard Level**|**Features**|
|3rd|Bardic Performance: Velvet Lullaby, Slippery Strike|
|7th|Mind Games|
|11th|Shadow Shift|
|15th|Inspired Defense|
# Bardic Performance: Velvet Lullaby 
_3rd-Level Secrecy Feature_ 
When you use your Bardic Performance feature, you create a 20-foot-radius sphere of shifting shadows centered on you. The sphere moves with you and spreads around corners. The sphere lasts as long as you spend your bonus actions maintaining the performance.
Creatures of your choice (including you) within the spheres area have half-cover (+2 to AC and **DEX** saves), and creatures outside the sphere have disadvantage on **WIS** (Perception) checks made to perceive anything inside the sphere. Darkvision doesnt nullify this effect, but creatures that dont rely on eyesight are immune to this effect. If the spheres area overlaps with an area of light created by a spell of 2nd circle or lower, the spell that created the light is dispelled.
# Slippery Strike 
_3rd-Level Secrecy Feature_ 
If you make a weapon or spell attack against a creature on your turn, that creature cant make opportunity attacks against you for the rest of your turn.
# Mind Games
_7th-Level Secrecy Feature_ 
Whenever you fail a save against an effect that would cause you to be charmed or frightened, you can use a reaction to expend one use of Bardic Inspiration. When you do so, roll the Bardic Inspiration die and reroll the save, adding the result on the Bardic Inspiration die to the total.
Alternatively, when a creature you can see succeeds on a save against one of your spells or effects that would cause it to be charmed or frightened, you can use a reaction to expend one use of Bardic Inspiration. Roll the Bardic Inspiration die and the target rerolls the save, subtracting the result of the Bardic Inspiration from its total.
# Shadow Shift 
_11th-Level Secrecy Feature_ 
Immediately after a creature adds one of your Bardic Inspiration dice to its ability check, attack roll, or save, the creature can magically teleport up to a number of feet equal to 10 feet times your **PB** to an unoccupied space it can see. Moving in this manner doesnt provoke opportunity attacks.
# Inspired Defense 
_15th-Level Secrecy Feature_ 
Once per turn, when you would be hit with an attack roll and you have at least one use of your Bardic Inspiration feature available, you can roll a Bardic Inspiration die and add the result to your AC. If your new AC total is high enough to overcome the attack roll, the attack misses, and you get to keep the Bardic Inspiration die. If your new AC total isnt enough to beat the attack roll, you take the hit, and the die is expended.