dauntless/content/Backgrounds/Outcast.md
2026-03-08 21:51:42 -06:00

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source: "[[ToV - Players Guide.pdf]]"
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![[assets/e6ca3ca4bc14a2e40a651f7d6fe408c1_MD5.jpg|Tangle Torn]]
You spent your life surviving on scraps and taking what you could. Living on the streets sometimes left you on the wrong side of the law, but you were instilled with skills to survive, overcome, and prosper.
Perhaps you were an urchin chased from your stomping grounds, a pickpocket who tried to make ends meet, or a bandit who left the life, wanting to make amends. Whatever your circumstances, the thrills and misfortunes of life outside polite society will never leave you.
# Skill Proficiencies
Choose two from Deception, Insight, Sleight of Hand, or Stealth.
# Additional Proficiencies
You gain proficiency with one type of game set and one of the following: charlatans tools, herbalism tools, or thieves tools.
# Equipment
A dark cloak and a set of dark, common clothes, a silver coin given to you by a kind stranger, and a pouch containing 10 gp.
# Talent
You developed skills and physical abilities to survive on the streets. Choose a talent from this list to represent your experience: Aware, Opportunist, or Quick.
# Adventuring Motivation
Outcasts like you are familiar with the hardships adventurers face, but think about how your own history of hardship shapes your relationships and reasons to travel to unfamiliar places. When you begin your adventures, consider why your character chose—or was forced—to leave an unglamorous, but safe routine for a life of exploration and bravura.
| **d8** | **Adventuring Motivation** |
| ------ | ----------------------------------------------------------------------------------------------- |
| 1 | Adventuring is a way to stay ahead of the law, I hope. |
| 2 | Adventuring is how Ill finally earn (or seize) my fortune. |
| 3 | I will amass power and influence by adventuring before I return home. |
| 4 | Adventuring is how Ill make amends for a life of wrongdoing. |
| 5 | I can master my skills through adventuring without fear of ending up in a cell. |
| 6 | Adventuring will give me the clout to make a name for myself that will be feared and respected. |
| 7 | Ill track down the person who ruined my life while Im adventuring. |
| 8 | Adventuring is a way to find a crew I can trust. |