dauntless/content/Stat Sheets/Gaunt.md
2026-03-08 21:51:42 -06:00

2 KiB
Raw Blame History

Gaunt CR: 7

Medium undead


Armor Class: 16

Hit Points: 112

Speed: 30 ft.

Hit Points: 112

Stealth: +6

Senses: Darkvision 60ft.

Perception: +3

Languages: Common, Sylvan, Elvish

PB:


STR

+4

DEX

+3

CON

+3

INT

+

WIS

+

CHA

+1


Saving Throws: Dex +6, Wis +3

Damage Resistances: necrotic, bludgeoning, piercing, and slashing from nonmagical attacks

Special Abilities

Regeneration. The Gaunt regains 10 hit points at the start of its turn if it has at least 1 hit point and isnt in sunlight or running water. If the Gaunt takes radiant damage or damage from holy water, this trait doesnt function at the start of the Gaunts next turn.

Spider Climb. The Gaunt can climb can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Climbing speed is equal to walking speed

Actions

Multiattack. The Gaunt makes three attacks, only one of which can be a bite attack.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage. Instead of dealing damage, the Gaunt can instead grapple the target (escape DC 14).

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the gaunt, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage taken, and the gaunt regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Tribute to the Master. The Gaunt offers blood to Lord Sebastian if he is within 5 feet. The Gaunt loses 56 hit points, and Lord Sebastian regains 1 point of bloodwell. The Gaunt can offer its blood even if Lord Sebastian is incapacitated.

Description

See vampiric weaknesses