2.2 KiB
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| ToV - Players Guide.pdf |
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Kobolds existed while humans and goblins fought a war. Surviving as scavengers at first, but soon finding peace below ground in rapidly expanding self-dug caverns. Not only did communities grow at a rapid pace, but innovation did as well. Kobolds were some of the first to invent new forms of metal forging, arcane tricks, and it’s rumored they invented gunpowder - a myth that Goblins take offense to.
Today Kobolds still thrive underground but many have found solitude in cities upon the surface during this era of peace. Their inventions fetch high prices in markets and scholars apprentice to work under kobolds to understand now centuries old draconic-written texts.
Traits
Your kobold character has the following hereditary traits.
Age
Kobolds reach adulthood in their early teenage years and reach elderly status around the age of 80. Kobolds rarely live to be more than 100 years old.
Size
Your size is Small. Kobolds are rarely more than 3 feet tall, and tend toward extremes of body weight. However, you can choose to play a rare oversized type of kobold known as a truescale. Truescales stand around 5 feet tall and are Medium size. Your size determines which trait you have access to via the Natural Adaptation feature.
Speed
Your base walking speed is 30 feet.
Darkvision
You have darkvision to a range of 60 feet.
Natural Adaptation
You inherited one of the following unique traits, determined by your size.
- Fierce (Small). When a Large or larger creature you can see within 5 feet of you attacks you, you can use your reaction to attack that creature immediately after its attack
- Truescale (Medium). Your naturally thick scales provide significant protection. You have a natural AC of 13 + your DEX modifier. In addition, you have resistance to one of following types of damage: acid, cold, fire, lightning, or poison (choose during character creation).
