2 KiB
When you reach 10th level and 20th level in your chosen class, you gain the Heroic Boon and Epic Boon class features (see ToV - Players Guide.pdf), which allow you to choose one potent ability from a list of options. This section offers additional boons to choose from when you reach those levels of the sorcerer class.
Heroic Boons
When you reach 10th level in the sorcerer class, you have the following additional options to choose from when selecting the boon for your Heroic Boon feature.
Heroic Boon
10th-Level Sorcerer Feature
Your commitment to the sorcerer’s path grants you a powerful ability. Choose one of the following heroic boons:
- Meta Surge. When you cast a spell modified by one or more options from your Metamagic feature (see Player’s Guide), you can choose to either add a bonus to the spell attack roll or increase the spell save DC by an amount equal to half your PB rounded down (minimum of +2).
- Secrets Within. Immediately gain two Metamagic feature (see Player’s Guide) options of your choice. These options don’t count against the total number of options you know. When you gain a level in sorcerer, you can choose to replace these options as you would any other.
Epic Boons
When you reach 20th level in the sorcerer class, you have the following additional options to choose from when selecting the boon for your Epic Boon feature.
Epic Boon
20th-Level Sorcerer Feature
Your commitment to the sorcerer’s path grants you a powerful new ability. You gain one of the following epic boons:
- Boundless Magic. Whenever you cast a spell with a 1st–4th circle spell slot, roll a d4. If the number rolled is equal to the circle of the spell slot used, the slot isn’t expended (though the spell is still cast as if you had spent it).
Source Tap. When you roll for initiative, you regain up to 4 expended sorcery points (see Player’s Guide). If you start your turn with no sorcery points remaining, you regain 2 sorcery points.