28 lines
2.7 KiB
Markdown
28 lines
2.7 KiB
Markdown
When you reach 10th level and 20th level in your chosen class, you gain the Heroic Boon and Epic Boon class features (see [[ToV - Players Guide.pdf]]), which allow you to choose one potent ability from a list of options. This section offers additional boons to choose from when you reach those levels of the paladin class.
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## Heroic Boons
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When you reach 10th level in the paladin class, you have the following additional options to choose from when selecting the boon for your Heroic Boon feature.
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### Heroic Boon
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10th-Level Paladin Feature
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Your commitment to the paladin’s path grants you a powerful ability. Choose one of the following heroic boons:
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- Mystic Steed. Your faith is rewarded with the ability to summon a mystic steed. You learn a more potent version of the find steed ritual spell, and you can cast it as an action without the need for any material components. This spell doesn’t count against your number of spells known. When you cast it, you can choose one of the normal steed forms or one of the following special forms: dire wolf, griffon, hippogriff, pegasus, rhinoceros, or saber-toothed tiger (see Monster Vault for all); or hippalektryon or rampede (see Monster Vault 2 for both). Alternatively, with the approval of your GM, you can select any other Medium or Large Beast (or creature with the Animal tag) of CR 2 or lower.
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- Seraphic Sight. While your Divine Sense feature (see Player’s Guide) is active, you don’t have disadvantage on attack rolls against creatures you sense with Divine sense, even if you can’t see them, and such creatures don’t have advantage on attack rolls against you from being hidden, invisible, or otherwise unable to be seen by you. In addition, you can target such creatures with spells, even if the spell normally requires you to see the target.
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## Epic Boons
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When you reach 20th level in the paladin class, you have the following additional options to choose from when selecting the boon for your Epic Boon feature.
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### Epic Boon
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20th-Level Paladin Feature
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Your commitment to the paladin’s path grants you a powerful new ability. You gain one of the following epic boons:
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- Avenger. When you expend a Divine spell slot of 5th circle or lower to deal extra damage with your Divine Smite feature (see Player’s Guide), you can choose to roll a d6. If the result of the roll is higher than the circle of the expended slot, you automatically recover the spell slot.
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Sacred Conduit. When you finish a long rest, you gain one additional use of your Channel Divinity feature (see Player’s Guide). Once this extra use is expended, you can’t recover it by any means other than finishing a long rest. In addition, whenever you roll initiative, you automatically recover up to two expended uses of Channel Divinity.
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