dauntless/content/Natural Law/Alterations of the Night.md
2026-03-08 21:51:42 -06:00

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Homebrewed

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Dhampirand Wereborn walk city streets without confrontation with one-another or others. Full-blooded creatures of the night, however, sometimes have more primordial, instinctual, or evil intentions; vampires and werewolves who carry the capacity to grant upon others traits.

Similarly, there are the void-touched such as Dwarf, Midnight, but the conditions needed to recreate what happened to them has yet to be performed. Perhaps we just need to dig deeper.

Vampirism

If a Humanoid is slain by a Draining Bite, it will die. If, however, their hit point maximum is reduced to 0 and they are fed a drop of the vampires blood then they rise the following night as a vampire spawn under the host vampires control.

Generally, a PC becoming a vampire spawn means theyll become an NPC subservient to the their new master. But, if they manage to escape their bonds or are released they may retain some vampire spawn traits while remaining a PC. Work with your GM and reference Monster Vault pg 316-317.

For vampire lore, see Ecology.

Lycanthropy

For Werecreature and Lycanthropy lore, see Ecology.

Trigger

When a creature with the Lycanthrope tag bites a Humanoid or otherwise passes its saliva into a Humanoids wound, it can spread lycanthropy.

Effects

For the first 30 days after the above trigger, the Humanoid experiences dreams and nightmares related to the Lycanthrope and the Beast associated with it, such as a bear or wolf. After 30 days, the Humanoid undergoes its first transformation. While sleeping, it loses control of its bodya nd acts as a member of its type of lycanthropy, as defined in the Lycanthropes lore (see Monster Vault)

A newly Lycanthrope induced Humanoid continues transforming each night, remembering only fragments of these events. Every 7 days, it can repeat the save it made when it was first passed. When it succeeds on this save three times, it gains full control of its transformation, retains its memories while transformed, and no longer has to make this save, becoming a true Lycanthrope.

Resolution

For the first 30 days after gaining partial lycanthropy, it can be removed completely with a remove curse or similar magic. Once a creatures first transformation occurs after these first 30 days, the creature can no longer have magic remove the Lycanthropy in any way except for with a wish spell.