dauntless/content/Lineages/Extraplanar Lineages/Sapopova.md
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Players Guide 2

Sapopova are an amphibious people with pronounced frog or toad features. While some sapopova believe that they are divinely descended from the animals they resemble, many believe that they are instead the progenitors of frogs and toads. Regardless of their origin, these small humanoids commonly build their homes near ponds, rivers, and other bodies of water where they can maneuver around predators who cant hunt on both land and water. 

Young sapopova are frequently impulsive, testing the outer limits of what they can achieve. Such thrill-seeking activity often leads them to a life of adventure, whether through an altruistic desire to help their community or more avaricious desires to accumulate wealth and power. Sapopova who survive such hazardous lifestyles commonly return to their communities in their adulthood, though some forge new lives in their new communities. 

Upon returning, they are compelled to share their stories and experiences to add to the communitys collective memory, which is conveyed in turn to nascent tadpoles. This tradition of passing information through the generations often results in sapopova surprising others with obscure knowledge or profound wisdom. 

Sapopova lay eggs in long strands or clusters in their spawning grounds, and they return to these waters at the end of their lives.

Sapopova Lineage Traits

Your sapopova character has the following hereditary traits.

Age

Sapopova reach the age of maturity around 8 and rarely live past the age of 50.

Size

Your size is Small. Most sapopova are between 2 and 4 feet tall and usually weigh 30 pounds due to their small frames.

Speed

Your base walking speed is 30 feet. You also have a swimming speed of 30 feet.

Amphibian

 You can breathe air and water.

Superior Vision

You have darkvision to a range of 60 feet, and you can see color normally in dim light and darkness. You also have advantage on Perception checks made to visually locate creatures and moving targets.

Natural Adaptation

You have inherited one of the following traits, determined by what kind of plant characteristics you want your character to have:

  • Frogkin. You have smooth, moist skin that is usually a bright green, yellow, or red. While you will venture onto land, you prefer to spend more time in the water. Because of your strong hind legs, you are proficient in the Athletics skill. You also can always make a long or high jump as though you had moved 10 feet before you jumped.
  • Toadfolk. You have dry, wart-covered skin that is usually a muted green, brown, or gray. While you will venture into the water, you prefer to spend more time on dry land. You can hold up to three Tiny items in your cheeks without impacting your ability to speak. In addition, you are proficient with improvised ranged weapon attacks made by launching items from your mouth. You can spit a Tiny item from your mouth at a target within 30 feet of you, making a ranged weapon attack when you do so: you are proficient with this attack and choose whether you use your STR or DEX for the attack roll. On a hit, an item deals 1d6 + either your STR or DEX modifier (same as for attack roll) of either bludgeoning, piercing, or slashing damage (whichever type is most appropriate to the item).