dauntless/content/Lineages/Dragonborn.md
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Labyrinth Worldbook

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Descended from mighty dragons, the dragonborn are a lineage of imposing and strong draconic humanoids. Although they lack the wings of their ancestors, dragonborn bodies are covered in scales, their reptilian heads bear crests and fanged jaws, and their hands and feet are adorned with talon-like claws. While their breath weapons cant match the terrible devastation dealt by older dragons, dragonborn are nevertheless capable of unleashing deadly blasts of energy on their enemies.

Dragonborn typically do not shy away from showing their emotions, whether anger or joy, and tend to share the same confidence and fierce independent spirit of their progenitors, coupled with a strong sense of family and clan. Some choose to live alongside dragons in communities near their lairs or to serve them as guardians, soldiers, or seneschals.

Elemental dragonborn, descended from the well-known dragon types that breathe acid, cold, lightning, and fire, are widespread throughout the worlds of the Labyrinth. These dragonborn usually have brassor bronze-colored scales, sometimes tinged with red, blue, gold, or rust, while certain clans have the same glossy black, electric blue, shining gold, or glistening silver scales as their ancestors.

Traits

Your dragonborn character has the following traits.

Age

Dragonborn grow quickly and can walk a few hours after hatching from their eggs. They reach adulthood within 15 years and live around 80 years.

Size

Your size is Medium. Dragonborn stand between 6 and 7 feet tall. They have hefty builds and weigh around 300 pounds.

Speed

Your base walking speed is 30 feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your dragon type determines your Breath Weapon, Damage Resistance, and Natural Adaptation.

Dragon Type Damage Type
Black or Copper Acid
Blue or Bronze Lightning
Blue or Bronze Fire
Silver or White Cold
Green Poison
Void Necrotic
Yellow Radiant

Breath Weapon

As a bonus action, you can exhale magical energy in either a 30-foot line that is 5 feet wide or a 15-foot cone (your choice for each use). Each creature in the area must make a DEX save (DC = 8 + your CON mod + your PB). On a failed save, a creature takes 1d10 damage of the type associated with your dragon ancestry (see Draconic Ancestry table). On a success, a creature takes half damage.

The damage increases to 2d10 at 5th level, 3d10 at 11th level, and 4d10 at 17th level.

You can use your Breath Weapon a number of times equal to your PB, regaining all expended uses when you finish a long rest.

Dragon Hide

You have resistance to the damage type associated with your draconic ancestry.

Dragon Sight

You have darkvision out to a range of 60 feet and keensense out to a range of 10 feet