2 KiB
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| Campaign Builder: Castles and Crowns |
Warchild heritage characters have been displaced by large-scale conflict, typically growing up in a community separate from their place of origin, often in a faraway location, where they might work to keep their traditions alive or instead adopt those of the new community.
This can apply to any individual or group of people that have been driven from their place of origin by war, colonization, or similar action beyond their control. Entire communities that are displaced often have a shared history, and they endeavor to retain some semblance of their culture, skills, and traditions, despite the circumstances. Individuals can often trace their histories to before the displacement—and the cultural touchstones that come with it—but the new communities might also develop their own culture, growing from the shared histories and experiences of those involved.
Characters with this heritage should consider their ancestors, whether by lineage or heritage. Work with the GM to determine some details during character generation, including where they originated and why they are where they are now. Perhaps a syderean character can trace their roots back to another plane of existence entirely, or perhaps a halfling character’s family has had to move from one nation to another. Perhaps the character knows very little about their situation at the start of their adventure, and finding out their personal history becomes a part of their journey.
Elder’s Gift
You gain proficiency with a set of tools of your choice. Double your PB for any ability check you make that uses them.
Old Ways
You have proficiency in your choice of one of the following skills: Animal Handling, History, or Medicine.
Languages
You know Common and two additional languages. Typical warchild heritage characters choose a language spoken by a people influential to the warchild’s community during their displacement and one language spoken in their community’s native country or plane of origin.