dauntless/content/Heritages/Lesser House.md
2026-03-08 21:51:42 -06:00

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Campaign Builder: Castles and Crowns

Noble houses rise and fall with generations of conflict, fortune, and political machinations. These unfortunate consequences put lesser houses in serfdom to great houses, placing characters with lesser house heritage in positions of obligation when a great house amasses armed forces for a conflict, makes a political display, or demands tribute in resources like food, livestock, and building materials. For this reason, relationships between characters of lesser house and great house heritages are as often fraught as they are friendly.

Work with the GM to determine the name for the lesser house, their heraldic symbol, motto, location, and relevance to the campaign setting. How does the lesser house fit in with local politics? To whom have they sworn fealty? All the questions posed to great house heritage characters should be considered here as well, at least vaguely. A final point to consider is that few lesser houses are content with their station for long. What aspirations does the house have? How does the character feel and respond to those aspirations if it comes time for the house to pursue them—with or without the characters participation?

House Loyalty. When you use the Help action to assist an ally, that ally gains 1 Luck. If that ally has the great house or lesser house heritage, you each gain 1 Luck. Once you use this feature, you cant use it again until you finish a long rest.

Sworn Fief

You gain proficiency in shields and one weapon of your choice from the following: handaxe, javelin, mace, or spear.

Vassalage Duties

You gain proficiency in the Animal Handling skill.

Languages

You know Common and one additional language. Typical lesser house heritage characters choose either Draconic or the primary language of an allied great house or nation.