2.7 KiB
| source |
|---|
| Old Margreve |
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Wizards who follow the Courser Mage tradition are interested in ancient tomes, but they are just as interested in archery and the art of blending magic and archery to stalk and take down quarry. Their magical study focuses on subtle spells centered around finding or hiding from enemies, and their martial study focuses on combining magic and archery. They eventually learn to imbue their arrows with spell energy to deliver more deadly shots. Many monarchs employ Courser Mages in a dual role as magical counsel and personal assassin.
| Courser Mage Progression | |
|---|---|
| Wizard Level | Features |
| 3rd | Expanded Talent List, Stalking Savant, Unseen Assailant |
| 7th | Spell Arrow |
| 11th | Pinpoint Weakness |
| 15th | Multitudinous Arrows |
Expanded Talent List
3rd-Level Courser Mage Feature
When you gain a new talent, you can select it from the magic or martial talents list.
Stalking Savant
3rd-Level Courser Mage Feature
You gain proficiency with longbows and shortbows, and you gain proficiency in the Stealth skill. In addition, you can still perform the somatic components of wizard spells even when you have a longbow or shortbow in one or both hands.
Unseen Assailant
3rd-Level Courser Mage Feature
As a bonus action, you can choose a creature you can see within 60 feet of you and become invisible to only that creature until the start of your next turn. This effect ends early if you attack that creature or cast a spell that includes that creature. You can use this feature a number of times equal to your PB, and you regain all expended uses when you finish a long rest.
Spell Arrow
7th-Level Courser Mage Feature
Once per turn, when you hit a creature with a longbow or shortbow attack, you can expend one spell slot to deal extra force damage to the target, in addition to the weapon’s normal damage. The extra damage is 2d4 for a 1st-circle spell slot, plus 1d4 for each circle higher than 1st.
Pinpoint Weakness
11th-Level Courser Mage Feature
When you hit a creature with an arrow imbued by your Spell Arrow feature, your next ranged weapon attack against that creature before the end of your next turn has advantage.
Multitudinous Arrows
15th-Level Courser Mage Feature
On your turn, you can attack twice, instead of once, when you take the Attack action, provided you are attacking with a longbow or shortbow. If you use your Spell Arrow feature, you can imbue both arrows with arcane power by expending one spell slot. If you imbue two arrows with this feature, you can’t cast spells other than cantrips until the end of your next turn.