dauntless/content/Classes/Paladin/Oath of the Unbound.md
2026-03-08 21:51:42 -06:00

6.4 KiB
Raw Permalink Blame History

source
Players Guide 2

Paladins who have witnessed duplicity in their leaders or that feel taken advantage of often swear an oath of the Unbound. They saw their leaders corruption and blasé positions on sending pawns to death and devastation in pursuit of causes the leaders dont truly believe in. These paladins extend this bitter view to deities and planar powers that exert their wills on hapless followers, and while many draw from their own personal wells of resolve for their abilities, some unknowingly attract powerful entities that use the paladins as tools to dismantle oppositional organizations.

Tenets of the Unbound 

Though the methods and attitudes might vary, paladins undertaking the oath of the Unbound share the following convictions.

  • Belief Is Weakness. Show people the error of their ways, that their faith is a weakness allowing them to be exploited by the faithful.
  • End Hypocrisy. Expose hypocritical religious leaders as frauds and charlatans. Thwart their plans of expansion and control.
  • Independence. Question authority. Keep your mind clear. Ensure others can freely make their own decisions.
Unbound Progression
Paladin Level Features
3rd Channel Divinity: Forceful Unyoking, Channel Divinity: Oathbreaker, Divine Disaffection, Unbound Oath Spells
7th Aura of Disaffection
11th Free Body/Free Mind
15th Bond Severer

Channel Divinity 

3rd-Level Unbound Feature 

You gain the following two Channel Divinity options. 

  • Forceful Unyoking. As an action, you can present your holy symbol and utter a rebuke in a 30-foot cone. Each creature in the area that is charmed, grappled, or restrained by another creature is immediately freed and has advantage on checks and saves against these conditions for 1 minute. Each creature within 30 feet of you that caused a creature in the cone to suffer one of the removed conditions takes psychic damage equal to twice your CHA modifier (minimum of 1). 
  • Oathbreaker.  As an action, you can imbue one weapon you are holding with your wrath. For 1 minute, your weapon attacks against Celestials and Fiends—and creatures who devotedly worship a deity or have a patron—deal additional psychic damage equal to your CHA modifier (minimum of 1).

Unbound Oath Spells 

3rd-Level Unbound Feature 

You gain oath spells at the paladin levels listed in the Unbound Oath Spells table. See the Paladin Subclass class feature in the Players Guide for how these spells work.

Unbound Oath Spells
Spell Circle Spells
3rd bane
5th detect thoughts
9th remove curse
13th freedom of movement
17th dispel evil and good

.

Divine Disaffection 

3rd-Level Unbound Feature 

When you use features that would normally deal radiant damage, such as your Divine Smite feature or the Radiant Strikes boon (see Players Guide for both), that damage is instead psychic, and if such effects deal extra damage to Fiends and Undead, they instead deal that extra damage to Celestials and Fiends. This doesnt change the damage type of spells you cast that deal damage.

Aura of Disaffection 

7th-Level Unbound Feature 

While you arent incapacitated, you and friendly creatures within 10 feet of you gain a bonus equal to your PB to saves against spells and effects that inflict the charmed condition and against all spells of the enchantment school. 

This aura is enhanced by the 17th-level Aura Improvements class feature (see Players Guide).

Free Body/Free Mind 

11th-Level Unbound Feature

Your resolve prevents direct control of your body and mind. This feature grants you the following benefits:

  • When you use your Divine Sense feature (see Players Guide), you also know the location of any creature with the charmed condition or that is being magically controlled by another creature.
  • You are immune to the charmed, incapacitated, and paralyzed conditions, provided those conditions come from another creature. You can still suffer these conditions from effects like hazards, poisons, or traps.
  • You can use your Lay on Hands feature (see Players Guide) to expend 5 HP from your pool of healing to remove the charmed, grappled, or restrained condition from a target.

Bond Severer 

15th-Level Unbound Feature 

As an action, you draw on your full willpower to break any mundane or magical control exerted on creatures. You gain the following benefits for 1 hour:

  • As a reaction when a creature that you can see within 60 feet of you attempts to charm, grapple, or restrain either you or a friendly creature within 10 feet of you, you can rebuff that attempt. That target of the effect now has advantage on its save against it. If the target succeeds in avoiding the effect, the creature that caused the effect must make a CHA save against your spell save DC, taking a number of d6s equal to your PB of psychic damage on a failed save or half as much damage on a successful one. Celestials and Fiends have disadvantage on this save.
  • You have advantage on attack rolls against targets magically controlled by or receiving orders from more powerful creatures, and your weapon attacks against such creatures deal additional psychic damage equal to your CHA modifier (minimum of 1). Alternatively, you can forgo all damage dealt by the attack to instead force the target to make a CHA save against your spell save DC. On a failure, the creature ignores the orders of its superiors until the end of its next turn, acting of its own accord, though it might still view you as an enemy.

Once you use this feature, you cant use it again until you finish a long rest.