dauntless/content/Classes/Paladin/Oath of the Plague-touched.md
2026-03-08 21:51:42 -06:00

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---
source: Tome of Heroes
---
[[assets/51e0b2d72e0d7a62c589671abcdc435e_MD5.jpeg|Open: 2f5e2c61dc0ef7b9ff167beb06656e21.jpeg]]
![[assets/51e0b2d72e0d7a62c589671abcdc435e_MD5.jpeg|Marco Dotti|255x360]]
After suffering an attack by an Undead, you were infected with a dreaded—and generally fatal— fever. As you felt your life draining away and the grasp of eternal undeath clenching its cold fingers around your heart, you called out to any power that would answer your prayers. You pledged that you would do anything asked of you, if only you would be spared this fate worse than death.
That prayer was answered. The source of that answered prayer is not known, but its power flowed through you, helping you drive off the horrible unlife that was your fate. That power flows through you still. It drives you to defend innocents from the scourge of undeath, and it provides special powers for you to use in that fight.
## Tenets of the Plague-touched 
Paladins following the Oath of the Plague-touched share these tenets. 
- **Bravery.** In the face of terrible creatures, you stand like a wall between them and the innocent people whom those creatures would devour or transform. 
- **Stop the Spread of Undeath.** Fight to ensure the undead dont snuff out the light of life in the world. 
- **Relentless.** Creatures of undeath never tire; you must remain vigilant. 
- **Mercy.** Those who suffer disease must be cared for. If you could survive certain death, so can they. But when it is clear they are about to transform into a monster, you must end their suffering quickly. 
||**Plague-touched Progression**|
|---|---|
|**Paladin Level**|**Features**|
|3rd|Channel Divinity: Protective Aura, Channel Divinity: Turn Profane, Plague-touched Oath Spells|
|7th|Aura of Radiant Energy|
|11th|Bulwark Against Death and Disease|
|15th|Scourge of Undeath|
## Channel Divinity 
_3rd-Level Plague-touched Feature_ 
You gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works. 
- **Protective Aura.** As a bonus action, you summon forth your power into a shining aura around yourself. For 1 minute, you shed bright light in a 10-foot radius and dim light for an additional 10 feet. In addition, each hostile creature within 5 feet of you has disadvantage on its first attack roll each turn that isnt against you. If the hostile creature is undead, it instead has disadvantage on all attack rolls that arent against you. You can end this effect on your turn as part of any other action. If you fall unconscious, this effect ends. 
- **Turn Profane.** As an action, you present your holy symbol and call upon your power, using your Channel Divinity. Each undead or fiend that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes damage. 
A turned creature must spend its turns trying to move as far away from you as it can, and it cant willingly move to a space within 30 feet of you. It also cant take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If theres nowhere to move, the creature can use the Dodge action.
## Plague-touched Oath Spells
_3rd-Level Plague-touched Feature_ 
You gain oath spells at the paladin levels listed in the Plague-touched Oath Spells table. See the Paladin Subclass class feature for how these spells work.
||**Plague-Touched Oath Spells**|
|---|---|
|**Paladin Level**|**Spells**|
|3rd|bane|
|5th|enhance Ability|
|9th|vampiric touch|
|13th|blight|
|17th|greater restoration|
## Aura of Radiant Energy 
_7th-Level Plague-touched Feature_ 
You and your allies within 10 feet of you have resistance to necrotic damage. In addition, when you or a friendly creature hit an undead creature within 10 feet of you with a melee weapon attack, the attacker can choose if the attack deals radiant damage or its normal type of damage. 
At 17th level, the range of this aura increases to 30 feet.
## Bulwark Against Death and Disease 
_11th-Level Plague-touched Feature_ 
You can expend only 1 hit point from your lay on hands pool to cure the target of a disease. In addition, your hit point maximum cant be reduced, and you have advantage on saving throws against effects from undead creatures that reduce your ability scores, such as a shadows Strength Drain.
## Scourge of Undeath 
_15th-Level Plague-touched Feature_ 
As a bonus action, you can become a scourge to undead. For 1 minute, you gain the following benefits:
- The bright light shed by your Protective Aura is sunlight. 
- You have advantage on attack rolls against undead.
- An undead creature in your Aura of Radiant Energy takes extra radiant damage equal to twice your Charisma modifier (minimum of 2) when you or a friendly creature hit it with a melee weapon attack. 
Once you use this feature, you cant use it again until you finish a long rest.