dauntless/content/Classes/Monk/Way of the Equine Soul.md
2026-03-08 21:51:42 -06:00

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Certain monks learn to enter a state of calm, purposeful action when riding a horse. After intense training and meditation with their equine companion, it is as if the pairs souls merge and achieve a perfect harmony. The two move and fight together, moving around the battlefield and launching deadly barrages of arrows at their enemies. 

Equine Soul Progression
Monk Level Features
3rd Horse Archer, Twin Soul
7th Swift Speed
11th Bonded Defense
15th Storm of Arrows

Horse Archer 

3rd-Level Equine Soul Feature 

Carried by your horse, you can be anywhere on the battlefield to rapidly launch a volley of arrows. You gain proficiency with shortbows and they are considered monk weapons for you.

Twin Soul 

3rd-Level Equine Soul Feature 

You have found and bonded with a horse using a meditation ritual that takes 1 hour to complete and can be done as part of a short or long rest. Once the ritual is complete, you and your bonded horse share thoughts telepathically as long as you are within 1 mile of each other. As long as you can see your bonded horse and it is not wearing barding, you can spend technique points to have your bonded horse use the Patient Defense and Step of the Wind techniques. 

In combat, your bonded horse shares your initiative count, but it takes its turn immediately after yours. It obeys your telepathic commands (no action required by you). If you dont issue any commands, it takes the Dodge action and uses its move to avoid danger. 

Your bonded horse has a d10 for hit dice. It has a number of hit dice equal to your monk level. It can expend these hit dice to recover hit points during a short rest just as a PC would. It recovers all hit points during a long rest. If your horse is slain, you must perform the 1-hour ritual again to bond to a new horse.

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Swift Steed 

7th-Level Equine Soul Feature 

You and your mount work together with significant swiftness. You receive these benefits:

  • You can mount and dismount from your bonded horse using 5 feet of movement instead of half your movement.
  • As long as your bonded horse is not wearing barding, its speed increases by the same amount as your Unarmored Movement class feature.
  • When you spend a technique point to use Flurry of Blows, your bonded horse can make an attack with its Hooves as a reaction.

Bonded Defense 

11th-Level Equine Soul Feature 

You and your bonded horse are effective at fighting together. While you are mounted on your bonded horse, it shares your Evasion class feature, and you do not have disadvantage on ranged attack rolls made against enemies within 5 feet.

Storm of Arrows 

15th-Level Equine Soul Feature 

You enter a state of perfect calm as you launch a rapid volley of arrows. As a bonus action, you can fire one arrow for every technique point you spend on this feature. Arrows fired using this feature have the Ricochet Shot weapon option.