dauntless/content/Classes/Bard/College of Requiems.md
2026-03-08 21:51:42 -06:00

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Grim Hollow

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Performing a macabre melody filled with grief-stricken chords with a mournful refrain, the funerary songs of the College of Requiems stir the very bones of the dead. The Requiem bard weaves necromantic magic into their repertoire to control and empower a host of undead minions.

Requiems Progression
Bard Level Features
3rd Chilling Melody, Pluck the heartstrings
7th Stir the Bones
11th Bardic Performance: Necrodancer
15th Dance of the Dead

Chilling Melody 

3rd-Level Requiems Feature 

You learn two necromancy cantrips of your choice from any source list. These count as Arcane spells for you, but dont count against the number of cantrips you know. 

Pluck the heartstrings

3rd-Level Requiems Feature 

You gain the ability to use your bardic inspiration to pluck at the tethers of life within a creature. A creature with one of your bardic inspiration dice can expend it when dealing damage with a weapon attack, dealing additional necrotic damage equal to the die results.

Additionally, when a living creature that has your bardic inspiration die is reduced to 0 hit points, it can expand that die as a reaction to be reduced to 1 hit point instead. 

Stir the Bones

7th-Level Requiems Feature 

You learn the animate dead spell. It counts as an arcane spell for you, and it doesnt count against the number of arcane spells you know. 

When you give a creature one of your bardic inspiration dice, choose a number of undead creatures equal to your proficiency bonus under your control and within 60 feet of you. Chosen creatures each gain a dirge die, which the lose if they do not spend it within the next 10 minutes. Dirge dice can be spent the same way and under the same circumstances your bardic inspiration dice are. You can also issue mental commands to undead creatures under your control as part of the same bonus action. 

When an undead creature you can control expands a dirge die on an attack roll that hits, it can also apply the result to the damage roll. 

Bardic Performance: Necrodancer 

11th-Level Requiems Feature 

You learn to conjure a macabre melody and bolster the undead around you. When you use your Bardic Performance feature each undead creature within range has an extra 10 movement speed as long as you maintain your performance. Additionally, when you use your Bardic Performance feature and as part of each bonus action spent maintaining it you can choose a number of undead equal to your PB within range and give them Temp Hit points equal to your PB + your Charisma Modifier. 

Dance of the Dead

15th-Level Requiems Feature 

When you cast a necromancy spell that targets one creature, you can have it target a second creature within range. This does not consume additional components . 

Once you use this feature, you must finish a short or long rest before you can use it again.