39 lines
No EOL
3.3 KiB
Markdown
39 lines
No EOL
3.3 KiB
Markdown
---
|
||
source: "Campaign Builder: Dungeons and Ruins"
|
||
---
|
||
|
||
r years, you watched over a fallen city, crumbling temple, ancient village, or other set of ruins. You dedicated your life to protecting it against those who would rob it, destroy it, or seek its power.
|
||
|
||
Perhaps you were the sole survivor of a tragedy that destroyed your home, one of a group of stalwarts who protected a single site for generations, a traveler who found a place that resonated with you, or an acolyte of a god or religion that viewed a particular place as a holy site. Whatever you chose to protect, you have a deep knowledge of the importance of the past and how to survive in the present.
|
||
|
||
# Skill Proficiencies
|
||
|
||
Choose two from Acrobatics, History, Religion, or Survival.
|
||
|
||
# Additional Proficiencies
|
||
|
||
Gain proficiency with either construction or tinker tools and one additional tool of your choice.
|
||
|
||
# Equipment
|
||
|
||
Basic hunting trap, bedroll, construction and/or tinker tools, lamp, 10 pitons, two-person tent, and 50 feet of rope.
|
||
|
||
# Talent
|
||
|
||
You know how to protect what is important to you. Choose a talent from the following list to represent this experience: Hard Target, Mental Fortitude, Stalwart.
|
||
|
||
# Adventuring Motivation
|
||
|
||
Ruin wardens are usually tied to a specific location and have dedicated their lives to its protection. When you begin your adventures, determine what has made you leave this place for the adventuring life.
|
||
|
||
| ADVENTURING MOTIVATION | |
|
||
| ---------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||
| d8 | Adventuring Motivation |
|
||
| 1 | After nearly losing the place I was protecting to outside forces, I want adventuring to help me become a better guardian. |
|
||
| 2 | I believe the place I once guarded is hiding a secret that adventuring will give me the means to uncover. |
|
||
| 3 | I have the chance for vengeance on the forces that originally destroyed the place I guarded. I’ve chosen adventuring to get the resources I need. |
|
||
| 4 | I want to visit places like the one I guarded and learn from those who fill a similar role. |
|
||
| 5 | I was thrown out of the place I guarded by those I trusted. I’ve sworn to prove myself to regain my position. |
|
||
| 6 | I’ve gotten bored of guarding the same old places and want to adventure to new and exciting locations. |
|
||
| 7 | The place that I swore to protect has been lost to me. I hope adventuring gives me a new sense of purpose. |
|
||
| 8 | Years of guarding an isolated site made me feel lonely; I want the companionship of an adventuring party. | |