dauntless/content/Backgrounds/Alchemist.md
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source: Players Guide 2
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Youve discovered how to concoct extraordinary wonders, combining natural and alchemical components to create something greater than the sum of its parts. 
You might have learned to transform one substance into another through careful study, had the secrets of poisons and potions passed down to you from a mentor, or stumbled onto alchemical formulas while trying to survive in harsh circumstances. Once you mastered the alchemical arts, you might have offered your knowledge to all or sequestered yourself to search for new truths, might have become a resource to those in need or offered your creations to the highest bidder. Whatever the outcome of your work, you gained an understanding along the way of how the essences of the world could be distilled, combined, and transformed.
# Skill Proficiencies
Choose two from Arcana, Investigation, Nature, or Perception.
# Additional Proficiencies
Gain proficiency with alchemist tools and one of the following: charlatan tools, herbalist tools, or provisioner tools.
# Equipment
A set of common clothes, a set of alchemist tools, a pair of stained but sturdy gloves, a flask of alchemists fire, a belt filled with glass collection vials, and a coin purse that holds 5 gp and several coin-shaped pieces of metal and wood.
# Talent
Youve learned how to change the nature of the world by combining its elements to create something new. Choose a talent to represent this experience: Alchemy Adept, Elemental Savant*, or Learned Researcher.
# Adventuring Motivation
The services of alchemists are sought far and wide, even by those who do not fully understand (or believe) what the power of alchemy can do. As you begin your own adventures, determine how your alchemical talents brought you to this part of your life.
| Adventuring Motivation | |
| ---------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
| d8 | Adventuring Motivation |
| 1 | Adventuring is the best way to earn coin to buy new materials for my work. |
| 2 | After supplying so many adventurers for their journeys, I felt compelled to go on some of my own. |
| 3 | I created a substance for someone who used it in a way I never intended. Adventuring gives me a way to atone for my mistake. |
| 4 | I found a secret so dangerous that other alchemists placed a bounty on my head. Adventuring might help me escape with my life. |
| 5 | I was asked to deliver one of my creations to a dangerous battlefield and found myself drawn to the challenge of adventure. |
| 6 | The things I encounter while adventuring give me inspiration for new discoveries and creations. |
| 7 | There is a rare substance that I need to create my crowning achievement, and adventuring can get me closer to it. |
| 8 | While experimenting with alchemy, I altered myself. The adventurers life is the only one that fits the new me. |