20 lines
531 B
C#
20 lines
531 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class shieldChargeBar : MonoBehaviour
|
|
{
|
|
GameObject ship;
|
|
|
|
void Start()
|
|
{
|
|
ship = GameObject.FindWithTag("ship");
|
|
transform.localScale = new Vector3(0, transform.localScale.y, transform.localScale.z);
|
|
}
|
|
|
|
void Update()
|
|
{
|
|
float x = Mathf.Lerp(0, 3.55f, ship.GetComponent<ship>().shieldLevels);
|
|
transform.localScale = new Vector3(x, transform.localScale.y, transform.localScale.z);
|
|
}
|
|
}
|