puzzle-jam-ii/Assets/Scripts/Turret.cs
2020-06-13 00:35:33 -05:00

22 lines
510 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Turret : MonoBehaviour
{
public float speed = 10;
public bool isHorizontal = false;
void Update()
{
transform.position += getMovementVector() * speed * Time.deltaTime;
}
Vector3 getMovementVector()
{
float x = isHorizontal ? Input.GetAxis("Horizontal") : 0;
float y = isHorizontal ? 0 : Input.GetAxis("Vertical");
return new Vector3(x, y, 0);
}
}