puzzle-jam-ii/Assets/Scripts/MusicStarter.cs
2020-06-18 15:57:47 -05:00

22 lines
462 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class MusicStarter : MonoBehaviour
{
public string songName = "gameplay";
void Start()
{
DelayedSongRequest();
}
async void DelayedSongRequest()
{
await Task.Delay(250);
GameObject.FindWithTag("MusicManager")
.GetComponent<MusicManager>()
.PlaySong(songName);
}
}