puzzle-jam-ii/Assets/Scripts/MusicManager.cs
2020-06-16 19:50:23 -05:00

11 lines
211 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MusicManager : MonoBehaviour
{
void Awake()
{
DontDestroyOnLoad(transform.gameObject);
}
}