puzzle-jam-ii/Assets/Scripts/MusicStarter.cs
2020-06-19 08:44:31 -05:00

22 lines
520 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class MusicStarter : MonoBehaviour
{
public bool beginGameplayMusic = false;
int delayForSetup = 250;
void Start()
{
DelayedSongRequest();
}
async void DelayedSongRequest()
{
await Task.Delay(delayForSetup);
MusicManager m = GameObject.FindWithTag("MusicManager").GetComponent<MusicManager>();
m.PlayNextSong(beginGameplayMusic);
}
}