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2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/CHANGELOG.md b/LocalPackages/com.unity.render-pipelines.high-definition-config/CHANGELOG.md new file mode 100644 index 0000000..44b68bf --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/CHANGELOG.md @@ -0,0 +1,27 @@ +# Changelog +All notable changes to this package will be documented in this file. + +The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) +and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). + +## [7.3.1] - 2020-03-11 + +Version Updated +The version number for this package has increased due to a version update of a related graphics package. + +## [7.2.0] - 2020-02-10 + +Version Updated +The version number for this package has increased due to a version update of a related graphics package. + +## [7.1.1] - 2019-09-05 + +Version Updated +The version number for this package has increased due to a version update of a related graphics package. + +## [7.0.1] - 2019-07-25 + +Version Updated +The version number for this package has increased due to a version update of a related graphics package. + +Started Changelog diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/CHANGELOG.md.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/CHANGELOG.md.meta new file mode 100644 index 0000000..fd1225a --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/CHANGELOG.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0b3f7006c7834664ba28a1fa6b51f9fe +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Documentation~/index.md b/LocalPackages/com.unity.render-pipelines.high-definition-config/Documentation~/index.md new file mode 100644 index 0000000..69e0fb7 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Documentation~/index.md @@ -0,0 +1,7 @@ +# High Definition Render Pipeline Configuration Package + +The High Definition Render Pipeline (HDRP) uses this package to control the availability of some of its features. If you want to use this package to configure HDRP, you must link it as a local package. + +* For information on how to set up and use the HDRP Config package, see [HDRP Config](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/HDRP-Config-Package.html). +* For documentation on HDRP itself, see [HDRP documentation](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html). + diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/LICENSE.md b/LocalPackages/com.unity.render-pipelines.high-definition-config/LICENSE.md new file mode 100644 index 0000000..3d05250 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/LICENSE.md @@ -0,0 +1,5 @@ +com.unity.render-pipelines.high-definition-config copyright © 2020 Unity Technologies ApS + +Licensed under the Unity Companion License for Unity-dependent projects--see [Unity Companion License](http://www.unity3d.com/legal/licenses/Unity_Companion_License). + +Unless expressly provided otherwise, the Software under this license is made available strictly on an “AS IS” BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions. diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/LICENSE.md.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/LICENSE.md.meta new file mode 100644 index 0000000..ea2acb8 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/LICENSE.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e797817a7447e1f42816cf2c2fa8765d +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime.meta new file mode 100644 index 0000000..f39f7b8 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5d299198a792a964e9d443aa47506e2c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs new file mode 100644 index 0000000..ee5bcb7 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs @@ -0,0 +1,49 @@ +//----------------------------------------------------------------------------- +// Configuration +//----------------------------------------------------------------------------- + +namespace UnityEngine.Rendering.HighDefinition +{ + [GenerateHLSL(PackingRules.Exact)] + public enum HDShadowFilteringQuality + { + Low = 0, + Medium = 1, + High = 2, + } + + [GenerateHLSL(PackingRules.Exact)] + public enum ShaderOptions + { + CameraRelativeRendering = 1, // Rendering sets the origin of the world to the position of the primary (scene view) camera + PreExposition = 1, + PrecomputedAtmosphericAttenuation = 0, // Precomputes atmospheric attenuation for the directional light on the CPU, which makes it independent from the fragment's position, which is faster but wrong +#if ENABLE_RAYTRACING + Raytracing = 1, +#else + Raytracing = 0, +#endif +#if ENABLE_VR + XrMaxViews = 2, // Used for single-pass rendering (with fast path in vertex shader code when forced to 2) +#else + XrMaxViews = 1, +#endif + AreaLights = 1, + + DeferredShadowFiltering = HDShadowFilteringQuality.Medium, + BarnDoor = 0 + }; + + // Note: #define can't be use in include file in C# so we chose this way to configure both C# and hlsl + // Changing a value in this enum Config here require to regenerate the hlsl include and recompile C# and shaders + public class ShaderConfig + { + public static int s_CameraRelativeRendering = (int)ShaderOptions.CameraRelativeRendering; + public static int s_PreExposition = (int)ShaderOptions.PreExposition; + public static int s_XrMaxViews = (int)ShaderOptions.XrMaxViews; + public static int s_PrecomputedAtmosphericAttenuation = (int)ShaderOptions.PrecomputedAtmosphericAttenuation; + public static int s_AreaLights = (int)ShaderOptions.AreaLights; + public static int s_BarnDoor = (int)ShaderOptions.BarnDoor; + public static HDShadowFilteringQuality s_DeferredShadowFiltering = (HDShadowFilteringQuality)ShaderOptions.DeferredShadowFiltering; + } +} diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.hlsl b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.hlsl new file mode 100644 index 0000000..9779abe --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.hlsl @@ -0,0 +1,27 @@ +// +// This file was automatically generated. Please don't edit by hand. +// + +#ifndef SHADERCONFIG_CS_HLSL +#define SHADERCONFIG_CS_HLSL +// +// UnityEngine.Rendering.HighDefinition.HDShadowFilteringQuality: static fields +// +#define HDSHADOWFILTERINGQUALITY_LOW (0) +#define HDSHADOWFILTERINGQUALITY_MEDIUM (1) +#define HDSHADOWFILTERINGQUALITY_HIGH (2) + +// +// UnityEngine.Rendering.HighDefinition.ShaderOptions: static fields +// +#define SHADEROPTIONS_CAMERA_RELATIVE_RENDERING (1) +#define SHADEROPTIONS_PRE_EXPOSITION (1) +#define SHADEROPTIONS_PRECOMPUTED_ATMOSPHERIC_ATTENUATION (0) +#define SHADEROPTIONS_RAYTRACING (0) +#define SHADEROPTIONS_XR_MAX_VIEWS (2) +#define SHADEROPTIONS_AREA_LIGHTS (1) +#define SHADEROPTIONS_DEFERRED_SHADOW_FILTERING (1) +#define SHADEROPTIONS_BARN_DOOR (0) + + +#endif diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.hlsl.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.hlsl.meta new file mode 100644 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a/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/Unity.RenderPipelines.HighDefinition.Config.Runtime.asmdef.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/Unity.RenderPipelines.HighDefinition.Config.Runtime.asmdef.meta new file mode 100644 index 0000000..7ab3dfd --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/Unity.RenderPipelines.HighDefinition.Config.Runtime.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a075b55b404a34748ac14ea9b6039911 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests.meta new file mode 100644 index 0000000..b8ceee9 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1540e28e550b24d4988ba3ebe600cdcf +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/.tests.json b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/.tests.json new file mode 100644 index 0000000..327abb2 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/.tests.json @@ -0,0 +1,3 @@ +{ + "createSeparatePackage": false +} diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor.meta new file mode 100644 index 0000000..afe25c4 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 371e84df3ca686146b41f384a7f80ecd +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/ConfigurationTest.cs b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/ConfigurationTest.cs new file mode 100644 index 0000000..d3ef5fd --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/ConfigurationTest.cs @@ -0,0 +1,13 @@ +using NUnit.Framework; +using System.Collections.Generic; +using System.Linq; +using UnityEngine.Rendering; + +namespace UnityEngine.Rendering.HighDefinition.Test +{ + class ConfigurationTest + { + [Test] + public void ValidateConfiguration() {} + } +} diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/ConfigurationTest.cs.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/ConfigurationTest.cs.meta new file mode 100644 index 0000000..3d895ef --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/ConfigurationTest.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ef2aa68b7ea6db343978d6bff1ae0f7c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests.asmdef b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests.asmdef new file mode 100644 index 0000000..efffaea --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests.asmdef @@ -0,0 +1,21 @@ +{ + "name": "Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests", + "references": [ + "UnityEngine.TestRunner", + "UnityEditor.TestRunner" + ], + "includePlatforms": [ + "Editor" + ], + "excludePlatforms": [], + "allowUnsafeCode": true, + "overrideReferences": true, + "precompiledReferences": [ + "nunit.framework.dll" + ], + "autoReferenced": false, + "defineConstraints": [ + "UNITY_INCLUDE_TESTS" + ], + "versionDefines": [] +} \ No newline at end of file diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests.asmdef.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests.asmdef.meta new file mode 100644 index 0000000..fed93b4 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/Tests/Editor/Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5b5e144fbbfa9e24188cdc68fa9a4b3c +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/package.json b/LocalPackages/com.unity.render-pipelines.high-definition-config/package.json new file mode 100644 index 0000000..59427ed --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/package.json @@ -0,0 +1,17 @@ +{ + "name": "com.unity.render-pipelines.high-definition-config", + "description": "Configuration files for the High Definition Render Pipeline.", + "version": "7.3.1", + "unity": "2019.3", + "unityRelease": "2f1", + "displayName": "High Definition RP Config", + "dependencies": { + "com.unity.render-pipelines.core": "7.3.1" + }, + "repository": { + "footprint": "9e433f6fdca61b8ea6ab979d79fa7199650a0ccd", + "type": "git", + "url": "https://github.com/Unity-Technologies/ScriptableRenderPipeline.git", + "revision": "3e04a9da77f7658a9bec4a2a8de3a4a40b169865" + } +} diff --git a/LocalPackages/com.unity.render-pipelines.high-definition-config/package.json.meta b/LocalPackages/com.unity.render-pipelines.high-definition-config/package.json.meta new file mode 100644 index 0000000..21281d7 --- /dev/null +++ b/LocalPackages/com.unity.render-pipelines.high-definition-config/package.json.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: af6e0e6bb9a468845bfb9c9381e3219b +PackageManifestImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index 97b6ad0..fb63fe3 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -9,6 +9,9 @@ "com.unity.collab-proxy": "1.2.16", "com.unity.ide.rider": "1.1.4", "com.unity.ide.vscode": "1.2.0", + "com.unity.render-pipelines.high-definition": "7.3.1", + "com.unity.render-pipelines.high-definition-config": "file:../LocalPackages/com.unity.render-pipelines.high-definition-config", + "com.unity.shadergraph": "7.3.1", "com.unity.test-framework": "1.1.14", "com.unity.textmeshpro": "2.0.1", "com.unity.timeline": "1.2.14", diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 6c2632a..a4939e4 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -3,7 +3,7 @@ --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 - serializedVersion: 12 + serializedVersion: 13 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} @@ -34,7 +34,8 @@ GraphicsSettings: m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_CustomRenderPipeline: {fileID: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: 6f0808bf1e4e57043acc72d7b16f93ac, + type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 @@ -53,5 +54,7 @@ GraphicsSettings: m_FogKeepExp: 1 m_FogKeepExp2: 1 m_AlbedoSwatchInfos: [] - m_LightsUseLinearIntensity: 0 - m_LightsUseColorTemperature: 0 + m_LightsUseLinearIntensity: 1 + m_LightsUseColorTemperature: 1 + m_LogWhenShaderIsCompiled: 0 + m_AllowEnlightenSupportForUpgradedProject: 1 diff --git a/ProjectSettings/HDRPProjectSettings.asset b/ProjectSettings/HDRPProjectSettings.asset new file mode 100644 index 0000000..155d1d4 --- /dev/null +++ b/ProjectSettings/HDRPProjectSettings.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 63a2978a97e4fc04cb9d905947216f3d, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 1 + m_DefaultScenePrefabSaved: {fileID: 5823510469358171751, guid: 704ee0810e60c544a81c9ae37bb3c360, + type: 3} + m_DefaultDXRScenePrefabSaved: {fileID: 0} + m_ProjectSettingFolderPath: HDRPDefaultResources + m_WizardPopupAtStart: 1 + m_WizardPopupAlreadyShownOnce: 1 + m_WizardActiveTab: 0 + m_WizardNeedRestartAfterChangingToDX12: 0 + m_WizardNeedToRunFixAllAgainAfterDomainReload: 0 + m_LastMaterialVersion: 2 diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset index 17c8f53..b16147e 100644 --- a/ProjectSettings/InputManager.asset +++ b/ProjectSettings/InputManager.asset @@ -293,3 +293,195 @@ InputManager: type: 0 axis: 0 joyNum: 0 + - serializedVersion: 3 + m_Name: Enable Debug Button 1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left ctrl + altNegativeButton: + altPositiveButton: joystick button 8 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Enable Debug Button 2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: backspace + altNegativeButton: + altPositiveButton: joystick button 9 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Reset + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left alt + altNegativeButton: + altPositiveButton: joystick button 1 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Next + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page down + altNegativeButton: + altPositiveButton: joystick button 5 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Previous + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page up + altNegativeButton: + altPositiveButton: joystick button 4 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Validate + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: return + altNegativeButton: + altPositiveButton: joystick button 0 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Persistent + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: right shift + altNegativeButton: + altPositiveButton: joystick button 2 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Multiplier + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left shift + altNegativeButton: + altPositiveButton: joystick button 3 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 2 + axis: 6 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 2 + axis: 5 + joyNum: 0 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index eb3c0ba..055cd1e 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -47,7 +47,7 @@ PlayerSettings: defaultScreenWidthWeb: 960 defaultScreenHeightWeb: 600 m_StereoRenderingPath: 0 - m_ActiveColorSpace: 0 + m_ActiveColorSpace: 1 m_MTRendering: 1 m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 @@ -307,7 +307,15 @@ PlayerSettings: Android: 1 iPhone: 1 tvOS: 1 - m_BuildTargetGroupLightmapEncodingQuality: [] + m_BuildTargetGroupLightmapEncodingQuality: + - m_BuildTarget: Standalone + m_EncodingQuality: 2 + - m_BuildTarget: Android + m_EncodingQuality: 2 + - m_BuildTarget: Lumin + m_EncodingQuality: 2 + - m_BuildTarget: Windows Store Apps + m_EncodingQuality: 2 m_BuildTargetGroupLightmapSettings: [] playModeTestRunnerEnabled: 0 runPlayModeTestAsEditModeTest: 0 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 84c1610..9c13077 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -9,7 +9,7 @@ QualitySettings: - serializedVersion: 2 name: Very Low pixelLightCount: 0 - shadows: 0 + shadows: 2 shadowResolution: 0 shadowProjection: 1 shadowCascades: 1 @@ -18,7 +18,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 1 + skinWeights: 1 textureQuality: 1 anisotropicTextures: 0 antiAliasing: 0 @@ -29,15 +29,23 @@ QualitySettings: vSyncCount: 0 lodBias: 0.3 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Low pixelLightCount: 0 - shadows: 0 + shadows: 2 shadowResolution: 0 shadowProjection: 1 shadowCascades: 1 @@ -46,7 +54,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -57,15 +65,23 @@ QualitySettings: vSyncCount: 0 lodBias: 0.4 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 16 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Medium pixelLightCount: 1 - shadows: 0 + shadows: 2 shadowResolution: 0 shadowProjection: 1 shadowCascades: 1 @@ -74,7 +90,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -85,15 +101,23 @@ QualitySettings: vSyncCount: 1 lodBias: 0.7 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 64 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: High pixelLightCount: 2 - shadows: 0 + shadows: 2 shadowResolution: 1 shadowProjection: 1 shadowCascades: 2 @@ -102,7 +126,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -113,15 +137,23 @@ QualitySettings: vSyncCount: 1 lodBias: 1 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 256 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Very High pixelLightCount: 3 - shadows: 0 + shadows: 2 shadowResolution: 2 shadowProjection: 1 shadowCascades: 2 @@ -130,7 +162,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -141,15 +173,23 @@ QualitySettings: vSyncCount: 1 lodBias: 1.5 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 1024 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Ultra pixelLightCount: 4 - shadows: 0 + shadows: 2 shadowResolution: 0 shadowProjection: 1 shadowCascades: 4 @@ -158,7 +198,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -169,10 +209,18 @@ QualitySettings: vSyncCount: 1 lodBias: 2 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4096 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: Android: 2 diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset index 3a95c98..5782567 100644 --- a/ProjectSettings/VFXManager.asset +++ b/ProjectSettings/VFXManager.asset @@ -3,10 +3,10 @@ --- !u!937362698 &1 VFXManager: m_ObjectHideFlags: 0 - m_IndirectShader: {fileID: 0} - m_CopyBufferShader: {fileID: 0} - m_SortShader: {fileID: 0} - m_StripUpdateShader: {fileID: 0} + m_IndirectShader: {fileID: 7200000, guid: 84a17cfa13e40ae4082ef42714f0a81c, type: 3} + m_CopyBufferShader: {fileID: 7200000, guid: 23c51f21a3503f6428b527b01f8a2f4e, type: 3} + m_SortShader: {fileID: 7200000, guid: ea257ca3cfb12a642a5025e612af6b2a, type: 3} + m_StripUpdateShader: {fileID: 7200000, guid: 8fa6c4009fe2a4d4486c62736fc30ad8, type: 3} m_RenderPipeSettingsPath: m_FixedTimeStep: 0.016666668 m_MaxDeltaTime: 0.05