From de8e4192237f082aa131f456d4226a264edcade6 Mon Sep 17 00:00:00 2001 From: Ava Gaiety Wroten Date: Sat, 13 Jun 2020 19:23:43 -0500 Subject: [PATCH] Laser gizmo --- Assets/Scenes/SampleScene.unity | 420 +++++++++++++++++++++++++++++++- Assets/Scripts/Laser.cs | 10 + 2 files changed, 429 insertions(+), 1 deletion(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 077b07d..cc1adb6 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -472,7 +472,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 85e455eb0e01f3b4b97dec1065971269, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0.7122642, g: 0.9289381, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -543,3 +543,421 @@ Rigidbody2D: m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 +--- !u!1 &1380760514 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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offset : transform.position + offset); + } }