Movement tutorial level
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11 changed files with 1806 additions and 80 deletions
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m_Father: {fileID: 457483696445182933}
|
||||||
|
@ -1081,7 +1081,7 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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||||||
m_GameObject: {fileID: 4468134600279823724}
|
m_GameObject: {fileID: 4468134600279823724}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -1.2149328, y: 2.042, z: 3.1975453}
|
m_LocalPosition: {x: 0, y: 2.042, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 457483696445182933}
|
m_Father: {fileID: 457483696445182933}
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||||||
|
@ -1163,7 +1163,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5383675427400149344}
|
m_GameObject: {fileID: 5383675427400149344}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -1.2149328, y: -4.845, z: 3.1975453}
|
m_LocalPosition: {x: 0, y: -4.845, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
|
m_Children: []
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m_Father: {fileID: 457483696445182933}
|
m_Father: {fileID: 457483696445182933}
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@ -1245,7 +1245,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5541494683904372183}
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m_GameObject: {fileID: 5541494683904372183}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -1.2149328, y: -4.216, z: 3.1975453}
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m_LocalPosition: {x: 0, y: -4.216, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
|
m_Children: []
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m_Father: {fileID: 457483696445182933}
|
m_Father: {fileID: 457483696445182933}
|
||||||
|
|
File diff suppressed because it is too large
Load diff
14
Assets/Scripts/RemoveOnKeypress.cs
Normal file
14
Assets/Scripts/RemoveOnKeypress.cs
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class RemoveOnKeypress : MonoBehaviour
|
||||||
|
{
|
||||||
|
public string keyName1;
|
||||||
|
public string keyName2;
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(keyName1) || Input.GetKeyDown(keyName2)) Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/RemoveOnKeypress.cs.meta
Normal file
11
Assets/Scripts/RemoveOnKeypress.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2249ebfc5c26a5f43a3b7aa47bfa5253
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Add table
Reference in a new issue