Any key > Spacebar to continue
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parent
a1a86016fc
commit
97d02b16dd
2 changed files with 7 additions and 5 deletions
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@ -574,7 +574,9 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: Press any key to continue...
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m_text: 'Press <Space>
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to continue...'
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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@ -612,7 +614,7 @@ MonoBehaviour:
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m_textAlignment: 258
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m_characterSpacing: 0
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m_wordSpacing: 0
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m_lineSpacing: -20.21
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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@ -645,8 +647,8 @@ MonoBehaviour:
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textComponent: {fileID: 5281466200436029242}
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characterCount: 28
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spriteCount: 0
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spaceCount: 4
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wordCount: 5
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spaceCount: 3
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wordCount: 4
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linkCount: 0
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lineCount: 2
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pageCount: 1
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@ -18,7 +18,7 @@ public class ChargeCounter : MonoBehaviour
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void Update()
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{
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if (levelComplete && Input.anyKey) LoadNextLevel();
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if (levelComplete && Input.GetKeyDown("space")) LoadNextLevel();
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}
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public void AddChargedPoint(GameObject chargePoint)
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