Animated background persists between scenes

This commit is contained in:
Ava Gaiety Wroten 2020-06-18 15:17:15 -05:00
parent 68d6c025c0
commit 8c1fcab7ac
6 changed files with 288 additions and 288 deletions

View file

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View file

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AnimatedBackground : MonoBehaviour
{
static AnimatedBackground instance;
void Awake()
{
if (instance == null)
{
instance = this;
DontDestroyOnLoad(instance);
}
else Destroy(gameObject);
}
}

View file

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