Delayed music start

This commit is contained in:
Ava Gaiety Wroten 2020-06-18 15:57:47 -05:00
parent 2de586fd42
commit 7ab99b81ff

View file

@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class MusicStarter : MonoBehaviour
@ -8,6 +9,12 @@ public class MusicStarter : MonoBehaviour
void Start()
{
DelayedSongRequest();
}
async void DelayedSongRequest()
{
await Task.Delay(250);
GameObject.FindWithTag("MusicManager")
.GetComponent<MusicManager>()
.PlaySong(songName);