From 16aa09eab903bb5078dde1ec25db14b0d5ff2392 Mon Sep 17 00:00:00 2001 From: Ava Gaiety Wroten Date: Tue, 16 Jun 2020 22:10:46 -0500 Subject: [PATCH] Dim screen on level win --- Assets/Prefabs/Charge Counter.prefab | 88 +++++++++++++++++++++++++++- 1 file changed, 85 insertions(+), 3 deletions(-) diff --git a/Assets/Prefabs/Charge Counter.prefab b/Assets/Prefabs/Charge Counter.prefab index 129f880..c2a0098 100644 --- a/Assets/Prefabs/Charge Counter.prefab +++ b/Assets/Prefabs/Charge Counter.prefab @@ -69,7 +69,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 965824405 m_SortingLayer: 1 - m_SortingOrder: 0 + m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: a17afa8af20160e45b4632b752143281, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -111,6 +111,7 @@ Transform: - {fileID: 3683001528688558605} - {fileID: 9192549790327404510} - {fileID: 1673836667510987376} + - {fileID: 1648523816462518661} m_Father: {fileID: 4683683892600594511} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -333,7 +334,88 @@ SortingGroup: m_Enabled: 1 m_SortingLayerID: 965824405 m_SortingLayer: 1 - m_SortingOrder: 1 + m_SortingOrder: 2 +--- !u!1 &4565187212862878102 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1648523816462518661} + - component: {fileID: 3268015695084012169} + m_Layer: 0 + m_Name: Dim-Screen + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1648523816462518661 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4565187212862878102} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.6027421, y: 0.10406456, z: 201.62701} + m_LocalScale: {x: 23, y: 10, z: 1} + m_Children: [] + m_Father: {fileID: 3917138397297801295} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3268015695084012169 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4565187212862878102} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 965824405 + m_SortingLayer: 1 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 85e455eb0e01f3b4b97dec1065971269, type: 3} + m_Color: {r: 0, g: 0, b: 0, a: 0.74509805} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &4683683892600594510 GameObject: m_ObjectHideFlags: 0 @@ -594,4 +676,4 @@ SortingGroup: m_Enabled: 1 m_SortingLayerID: 965824405 m_SortingLayer: 1 - m_SortingOrder: 1 + m_SortingOrder: 2