diff --git a/_includes/base-header.html b/_includes/base-header.html
index 1208c48..dea19b2 100644
--- a/_includes/base-header.html
+++ b/_includes/base-header.html
@@ -34,152 +34,9 @@
-
-
-
-
-
-
+
{
- 'use strict'; const t = (a, b) => {
- b.initHalfFloatRGBATexture(b.width, b.height); a.texParameteri(a.TEXTURE_2D,
- a.TEXTURE_MIN_FILTER, a.LINEAR); a.texParameteri(a.TEXTURE_2D, a.TEXTURE_MAG_FILTER,
- a.LINEAR); a.texParameteri(a.TEXTURE_2D, a.TEXTURE_WRAP_S, a.CLAMP_TO_EDGE); a.texParameteri(a.TEXTURE_2D,
- a.TEXTURE_WRAP_T, a.CLAMP_TO_EDGE)
- }, x = (a, b) => {
- console.warn("shader-web-background cannot shade, adding fallback CSS classes");
- document.documentElement.classList.add("shader-web-background-fallback"); b.classList.add("shader-web-background-fallback");
- if (a instanceof shaderWebBackground.GlError) console.warn("Not sufficient WebGL support:",
- a); else throw a;
- };
- function y(a, b) { if (!a) throw new shaderWebBackground.ConfigError(b); }
- function z(a) {
- y(a instanceof HTMLCanvasElement, "config.canvas must be instance of canvas");
- return a
- }
- function A() {
- const a = document.createElement("canvas"), b = a.style; a.id = "shader-web-background"; b.width =
- "100vw"; b.height = "100vh"; b.position = "fixed"; b.top = "0"; b.left = "0"; b.zIndex = -9999; return a
- }
- function B(a, b, c) {
- y(a instanceof HTMLScriptElement && a.type === b, 'Shader source element of id "' +
- c + '" should be of type: