--- source: Players Guide 2 --- Characters from this heritage were raised in a society divided by persistent internal disagreements, revolution, or rebellion. Factions within a conflicted community are in direct, often violent opposition to their neighbors. The role or status an individual holds within the community is defined by which “side” of the conflict they find themselves on—whether that choice is made intentionally or for them. While the conflict forms a large part of political maneuvering and daily discussion in such societies, many within them have no direct stake in the outcome. Their lives center mainly around surviving the vicious cycle of escalation and retaliation. For those who come of age in such communities, safety is a priority. They learn from infancy how to avoid inadvertent danger, ranging from errant spells to rogue traps. For active participants of conflict, the ability to attack and defend from whomever they consider to be the opposition is paramount. Propaganda, persuasion, and direct assault are all potential vectors, and even those on the sidelines are familiar with the weapons and arguments used in the conflict. Navigating this environment often takes those in a conflicted community away from their homes in search of a more stable environment.  # Prepared for Trouble You are proficient with improvised weapons. In addition, you can attempt to disarm traps even without thieves’ tools. # Talk Your Way Out You gain proficiency in either the Deception or Persuasion skill.  # Languages You know Common and one additional language of your choice. Typical conflicted heritage characters choose the language used in the place where the conflict is occurring.