--- source: Book of Ebon Tides --- ![[assets/3d3cabe7dc89c5c7c6724bbd05cbc432_MD5.jpg|Egemen Berk Yıldız|300x400]] Fear of darkness is one of the most primal emotions, and bards of the College of Shadow manipulate such fears to enhance their artistry. These bards weave the gray boundaries between light and dark to terrify and inspire captive audiences. ||**Shadow Progression**| |---|---| |**Bard Level**|**Features**| |3rd|Bardic Performance: Dancing Shadow, Fear of the Dark| |7th|Shade Step| |11th|Dusk and Cover| |15th|Night Music| # Bardic Performance: Dancing Shadows  _3rd-Level Shadow Feature_  You gain the ability to weave a pocket of protective shadows. While your Bardic Performance feature is active, you create a sphere of shifting shadows within range. The sphere moves with you and spreads around corners.  Allied creatures (including you) standing in range have half cover, and creatures outside the sphere have disadvantage on **WIS** (Perception) checks made to perceive anything inside the sphere. Darkvision does not nullify this effect. Creatures that don’t rely on eyesight are immune to this effect.  If any of this effect’s area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled. # Fear of the Dark _3rd-Level Shadow Feature_  Your intimate knowledge of darkness allows you to harness its frightful properties to the fullest and keep your allies grounded. While in dim light or darkness, you and any allies that can see you have advantage against fear effects. Additionally, any hostile creatures that can see you roll with disadvantage against fear effects.  # Shade Step _7th-Level Shadow Feature_  Shadow gathers around those you inspire. Immediately after a creature adds one of your Bardic Inspiration dice to its ability check, attack roll, or saving throw, the creature can magically teleport up to 30 feet to an unoccupied space it can see. Moving in this manner does not provoke attacks of opportunity. # Dusk and Cover _11th-Level Shadow Feature_  When a Creature within 30 feet (including yourself) fails a **DEX** (Stealth) check or a save against fear, you can expend a Bardic Inspiration (no action required) to allow them to reroll the check and add the Bardic inspiration to the new check. Once you use this feature, you can’t use it again until you finish a short or long rest. # Night Music _15th-Level Shadow Feature_  You can imbue your spellcasting with the full energy and terror of night. When you cast a spell, you can spend your reaction to also choose a number of creatures within 60 feet of you who saw and heard you cast the spell, up to a number equal to your Charisma modifier (minimum of one). Each target must succeed on a Charisma saving throw against your spell save **DC** or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.  Once you use this feature, you can’t use it again until you finish a short or long rest.