These spells are available to casters who draw power from the Divine source. ## Cantrips - [[Benediction]] (Abjuration) _ Slightly Reduce the Damage to your Ally_ - [[Canteen Catch-All]] (Conjuration) _Carry liquid in anything._ - [[Claw Guard]] (Abjuration) _You ward a creature you touch against attacks_ - [[Conjure Missile]] (Conjuration) _Make ammunition._ - [[Dark Maw]] (Necromancy) _Bite your bite with dark energy_ - [[Decay]] (Necromancy) _Destroy your foe or smaller objects_ - [[Decompose]] (Necromancy) _Cause a corpse to sprout fungus_ - [[Doorbind]] (Abjuration) _Hold a door closed._ - [[Encrypt / Decrypt]] (Transmutation) _Scramble your notes or turn them back to normal_ - [[Fist of Iron]] (Transmutation) _Turn your hand into iron, and make them hit harder than before_ - [[Infernal Fire]] (Evocation) _Fiery ray interrupts concentration._ - [[Invigorate]] (Abjuration) _Grant temporary HP to wounded ally._ - [[Luck Bait]] (Evocation) _Ally gets +1 to a missed attack or save._ - [[Luminous Bolt]] (Evocation) _Fire a bolt of Radiant light to damage your foe_ - [[Measure]] (Divination) _Learn item’s dimensions and weight._ - [[Spy (Spell)]] (Divination) _Create an Spyglass lens that lets to see from farther away._ - [[Toll the Dead]] (Necromancy) _Does Necrotic damage, dealing more to already hurt foes_ - [[Tree Heal]] (Evocation) _Heal a plant_ - [[Upright]] (Transmutation) _Stand an ally up from prone._ - [[Wilting Breath]] (Necromancy) _makes a Foes mouth smell bad, hurts them, makes them less likable_ - [[Word of Radiance]] (Evocation) _A Mini burst of Radiant Damage, hurting all around you_ ## 1st circle - [[Aura of Alertness]] (Transmutation) _emit an aura that increases the alertness of your allies_ - [[Bleed]] (Necromancy) _weapon makes target bleed._ - [[Bountiful Stamina]] (Abjuration) _Magically resist fatigue._ - [[Corpse Limn]] (Evocation) _Make corpses glow._ - [[Deathblindness]] (Necromancy) _Creature can’t see corpses or Undead._ - [[Feed the Worms]] (Necromancy) _Create swarm from corpse._ - [[Follow Through]] (Enchantment) _Give ally a backswing._ - [[Grim siphon]] (Necromancy) _damage your foes, heal your allies_ - [[Guiding Counsel]] (Enchantment) _Add **WIS** modifier to ability check._ - [[Infernal Shield]] (Conjuration) _Imps shield target._ - [[Pernicious Radiance]] (Evocation) _Illuminate target making it easier to hit._ - [[Radiant Smite]] (Evocation) _Weapon deals fire and ignites target._ - [[Sapping Smite]] (Evocation) _Weapon deals necrotic and slows target._ - [[Thunderous Smite]] (Evocation) _Thunderous Energy covers your weapon_ - [[Truth of the Void]] (Illusion) _Frighten a creature._ - [[Volley]] (Conjuration) _Doubles fired missiles._ - [[Withering Gaze]] (Transmutation) _Frighten and deal psychic._ - [[Wrathful Smite]] (Evocation) _Psychic Energy covers your weapon_ ## 2nd circle - [[Baleful Injunction]] (Necromancy) _Reflect damage back at attacker._ - [[Deadly Weapon]] (Transmutation) _Weapon inflicts more devastating blows._ - [[Dread Whispers]] (Enchantment) _Your words distress your foe, preventing them from moving._ - [[Eldritch Smite]] (Evocation) _Weapon deals force and makes targets easier to hit._ - [[Feather Guard]] (Abjuration) _Lifts you out of harm’s way._ - [[Imbue Projectile]] (Enchantment) _A thrown object deals extra force._ - [[Luminous Smite]] (Evocation) _Weapon deals radiant and makes target easier to hit._ - [[Orbital Spheres]] (Evocation) _Spheres deal force, block attacks._ - [[Perceive Vulnerability]] (Conjuration) _Learn vulnerabilities and increase critical damage._ - [[Protective Trap]] (Transmutation) _Cause the ground beneath an attacker to rise and envelop it_ - [[Psychic Block]] (Enchantment) _Target has trouble finding or attacking you._ - [[Shadow Flame Crown]] (Evocation) _Summon crown of infernal corruption._ - [[Shadow Guardians]] (Conjuration) _Shadows hide you and give foes disadvantage._ - [[Star Bolt]] (Evocation) _Radiant, blinding, ranged attack._ - [[Vengeful Smite]] (Evocation) _Weapon deals psychic and causes the frightened condition._ ## 3rd circle - [[Abjuring Smite]] (Abjuration) _Weapon deals force and hampers extraplanar creatures._ - [[Aura of Bane]] (Abjuration) _Aura imposes d4 penalty on enemy rolls._ - [[Aura of Vitality]] (Evocation) _Ongoing Healing Aura that follows you_ - [[Bardo]] (Conjuration) _Use the life energy from the dying to heal or harm others_ - [[Blinding Smite]] (Evocation) _Radiant Energy covers your weapon and blinds your foe_ - [[Blood Offering]] (Necromancy) _Steal corpse’s life force_ - [[Crusader's Mantle]] (Evocation) _Ongoing aura that adds radiant damage to allies_ - [[Forceful Courser]] (Conjuration) _Conjure trampling spirits._ - [[Glimpse the End]] (Divination) _Glimpse into the Future and see a way the target may die _ - [[Golden Bull]] (Abjuration) _Punish and push approaching enemies._ - [[Life Transference]] (Necromancy) _Sacrifice some of your health to heal others_ - [[Plague Walk]] (Necromancy) _Leave a Trail of miasma where you walk_ - [[Protective Ice]] (Abjuration) _Armor made out of ice, hurts foes when they hit you_ - [[Spirit Shroud]] (Necromancy) _A Shroud that empowers your weapon with Spiritual Energy_ - [[Star’s Radiance]] (Abjuration) _Emit aura to enhance **WIS** saves._ - [[Tracer]] (Divination) _Mark target with tracking beacon_ - [[Venomous Smite]] (Evocation) _Weapon deals poison and causes poisoned._ ## 4th circle - [[Aura of Life]] (Abjuration) _Life-preserving energy radiates from you_ - [[Aura of Mercy]] (Abjuration) _Aura heals nearby allies each round._ - [[Aura of Purity]] (Abjuration) _Purifying energy radiates from you_ - [[Castigation Glyph]] (Abjuration) _Mark target with damaging symbol._ - [[Caustic Waste]] (Evocation) _ Create a large pool of acid_ - [[Halo of Blood and Tears]] (Necromancy) _Create a Halo of glowing bloody tears_ - [[Heart-Seeking Arrow]] (Transmutation) _Empower next ranged attack_ - [[Otherworldly Orchestra]] (Illusion) _Ghostly soundtrack hinders enemies or helps allies._ - [[Spectral Wall]] (Necromancy) _Shape wall of frightening spirits._ - [[Staggering Smite]] (Evocation) _Stronger Psychic Energy covers your weapon_ - [[Wield Soul]] (Necromancy) _Steal corpse’s power._ ## 5th circle - [[Angelic Aspect]] (Transmutation) _endow a willing creature with an angelic appearance_ - [[Aura of Order]] (Abjuration) _Aura grants allies magic resistance._ - [[Dawn]] (Evocation) _Create an Area of sunlight that hurts your foes_ - [[Destructive Wave]] (Evocation) _a burst of divine energy that ripples outward from you._ - [[Devilish Aspect]] (Transmutation) _ endow a willing creature with a devilish appearance_ - [[Feathered Flock]] (Transmutation) _Allies grow wings and fly._ - [[Lifeblind]] (Necromancy) _Foe can’t see living creatures._ - [[Maim]] (Necromancy) _Claws hinder target_ - [[Souleater]] (Evocation) _Infuse Necrotic Energy into a Weapon_ - [[Summon Celestial]] (Conjuration) _Summon a Single Celestial to fight alongside you_ - [[Wall of Light]] (Evocation) _You create a blinding wall made out of light_ - [[Wall of Spirits]] (Necromancy) _You call on the spirits of a location to coalesce into a ghostly wall_ ## 6th circle - [[Demonic Wings]] (Transmutation) _Sprout demonic wings._ - [[Energizing Aegis]] (Abjuration) _Make energy restorative._ - [[Greater Warding Bond]] (Abjuration) _Better warding bond._ - [[Life Drain]] (Necromancy) _Steal life from creatures._ - [[Prismatic Longbow]] (Evocation) _Create a bow with a range of harmful effects._ - [[Pronouncement of Doom]] (Evocation) _Disadvantage on enemy checks._ - [[Righteous Fervor]] (Enchantment) _Protect from charm and fear, and bonus on attack and damage._ - [[Siege Comet]] (Conjuration) _You conjure a meteor that damages an area of impact_ ## 7th circle - [[Blinding Revelation]] (Evocation) _Blind, outline, and reveal creature true forms._ ## 8th circle - [[Aura of Quietus]] (Abjuration) _Aura maximizes damage dealt._ - [[Power Word Petrify]] (Transmutation) _Petrify a foe up to 100 HP._ ## 9th circle - [[Infernal Dominion]] (Conjuration) _Turn area into hellish manifestation._