--- source: Old Margreve --- [[assets/7ad0471429b57384ec7bed9c69052818_MD5.jpg|Open: image-15.png]] ![[assets/7ad0471429b57384ec7bed9c69052818_MD5.jpg|Loafy]] Delver heritage characters are raised in underground communities that fill networks of burrows and warrens. You grew up in a tight-knit community made up of a collection of large families, typically of kobolds or rabbit-like beastfolk. Delver warrens contain a dizzying number of tunnels and chambers with multiple camouflaged entrances and exits. These tunnels hold the multitude of large families, food storage chambers, and community gathering spaces, and if a warren is ever attacked, these tunnels allow the vulnerable members of the community to quickly flee while the warriors attack, burrowing in from every angle. Living in cozy tunnels leaves most delvers mildly uncomfortable in wide, open spaces, such as grassy plains or on the open ocean. Most delver communities are scroungers and gatherers, growing some root vegetables but primarily subsisting on the bounty of the land above their warrens. When not gathering fruits and nuts, tending crops, or honing your skills as a defender of the community, you spent your days surrounded by family, listening to stories from elders and helping to teach and raise those younger than you. Even characters who choose to leave this life behind understand the value of being connected to others. # Burrower You have a burrowing speed equal to your walking speed, but you can’t burrow through ice or rock. # Feed a Horde Growing up in a large family, you know how to make a little food go a long way. You are proficient with provisioner tools. If you have enough food to feed at least one Medium or smaller Humanoid, you can use provisioner tools to cook that into a meal large enough to feed twice as many Humanoids as it could normally feed. # Wrangler Being part of a large family has taught you how to wrangle groups of people, whether chasing younglings or negotiating compromises among differing personalities. You have proficiency in either the Acrobatics or Persuasion skill. # Languages You know Common and one additional language of your choice. Typical delver heritage characters choose Draconic or Beastkin.