--- source: "[[ToV - Players Guide.pdf]]" --- ![[assets/ee89daa5e6c2a50f7c28a9b87fb77fa3_MD5.jpg|Beast World? Selius]] Enforcers excel at practical violence. Whether plying their trade as bounty hunters, assassins, or mercenaries, rogues of this specialty strive to make their bloody craft efficient and effective. ||**Enforcer Progression**| |---|---| |**Rogue Level**|**Features**| |3rd|Ambush, Cold-Blooded, Expanded Talent List| |7th|Brawler| |11th|Ready to Rumble| |15th|Kill Shot| # Ambush _3rd-Level Enforcer Feature_  During the first round of combat, you have advantage on the first attack roll you make against any creature involved in the combat. In addition, when you make a successful attack roll against a creature with the surprised condition, that attack is automatically considered a critical hit. # Cold-Blooded _3rd-Level Enforcer Feature_  Once per turn when you reduce a creature to 0 HP with a weapon attack, you can use the same weapon to immediately make an additional weapon attack against a different creature you can see within your weapon’s normal range. You can’t add Sneak Attack damage to this additional attack, even if circumstances would normally allow you to do so. # Expanded Talent List _3rd-Level Enforcer Feature_  When you gain a new talent, you can select that talent from either the martial or the technical talents list (see Talents in Chapter 4). # Brawler _7th-Level Enforcer Feature_  You can now use your Sneak Attack feature against a target within 5 feet of you even if no other creatures (besides the target) are within 5 feet of you. You don’t need to have advantage on the attack roll, but you can’t have disadvantage on it. All other required conditions for Sneak Attack still apply. In addition, you can now use your Sneak Attack feature with unarmed strikes (in addition to ranged weapons and weapons with the Finesse property). #  Ready to Rumble  _11th-Level Enforcer Feature_  You have advantage on **DEX** checks made to determine your place in initiative order. As long as you aren’t incapacitated, you can’t be surprised (see Appendix A: Conditions). # Kill Shot  _15th-Level Enforcer Feature_  When you roll Sneak Attack damage, you can reroll any number of the dice, but you must take the new result.  In addition, you can apply your Sneak Attack feature to any eligible weapon attack you make as part of an attack of opportunity if you haven’t already used your Sneak Attack during the round.